動作學習之最適挑戰點:效果與效率的檢驗

dc.contributor卓俊伶zh_TW
dc.contributorJwo, Jun-Lingen_US
dc.contributor.author王重引zh_TW
dc.contributor.authorWang, Chung-Yinen_US
dc.date.accessioned2022-06-08T02:51:38Z
dc.date.available2026-08-25
dc.date.available2022-06-08T02:51:38Z
dc.date.issued2021
dc.description.abstract挑戰點假說強調最佳動作學習效果與工作難度之間的關係。本研究先以三種不同工作難度之練習條件檢驗挑戰點假說;再進一步以動作學習效果與工作難度之間的關係曲線求取最適挑戰點,並改變練習量檢驗最適挑戰點的動作學習效果與效率。參與者被隨機分派至實驗一的三個工作難度組,低工作難度、中工作難度與高工作難度,以及實驗二中的三個不同練習量組,增加練習量、恆常練習量與減少練習量。根據本研究結果所提出的結論如下:(一) 中工作難度有最高的認知努力,而低工作難度有最高的自我效能;(二) 中工作難度引致最佳的動作學習效果;(三) 動作學習效果與功能性工作難度有曲線相關;(四) 改變練習量不影響自我效能與認知努力;(五) 減少練習量會導致動作學習效果較差;而增加練習量則無助於增進動作學習效果;(六) 練習次數與動作學習效果有曲線相關;與 (七) 減少練習量與維持練習量恆常為較有效率的練習條件。zh_TW
dc.description.abstractChallenge point hypothesis emphasized the relationship between the best motor learning effect and task difficulty. In this study, three task difficulty levels were used to examine challenge point hypothesis. Furthermore, the motor learning effect and efficiency were investigated by manipulating the amount of practice with optimal challenge point which was calculated by the curve of the relationship between motor learning effect and task difficulty. Participants were randomly assigned to high, medium, or low task difficulty levels groups in experimental 1, and one of three groups that practiced with increase, constant, or decrease different the amount of practice in experimental 2. Based on the results of this study, conclusions were as follows: (1) the medium task difficulty caused the highest cognitive effort, and the low task difficulty caused the highest self-efficacy; (2) the best motor learning effect was induced by medium task difficulty; (3) motor learning effect was curvilinear related with functional task difficulty; (4) changing amount of practice didn’t affect self-efficacy and cognitive effort; (5) decreasing amount of practice would result in less motor learning effect, and increasing amount of practice couldn’t facilitate motor learning effect; (6) a curvilinear relationship was demonstrated between the amount of practice and motor learning effect; and (7) decreasing amount of practice and maintaining amount of practice constant were the conditions of efficient practice.en_US
dc.description.sponsorship體育學系zh_TW
dc.identifier80430011A-40028
dc.identifier.urihttps://etds.lib.ntnu.edu.tw/thesis/detail/ca490e7efffb3a304700850216971118/
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/117781
dc.language中文
dc.subject回饋頻率zh_TW
dc.subject功能性工作難度zh_TW
dc.subject外增回饋zh_TW
dc.subjectfrequency of feedbacken_US
dc.subjectfunctional task difficultyen_US
dc.subjectaugmented feedbacken_US
dc.title動作學習之最適挑戰點:效果與效率的檢驗zh_TW
dc.titleOptimal Challenge Point of Motor Learning: An Examination on Effects and Efficiencyen_US
dc.type學術論文

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