Experiential-based Digital Resources for Teaching Abstract Concepts of Computer Science to High School Students

dc.contributor國立臺灣師範大學資訊教育研究所zh_tw
dc.contributor.authorChen, Ming-Puuen_US
dc.contributor.authorWu, Cheng-Chihen_US
dc.contributor.authorChiu, Chiung-Huien_US
dc.contributor.authorLee, Hsiao-Lanen_US
dc.contributor.authorChen, Ming-Chuanen_US
dc.date.accessioned2014-10-30T09:32:42Z
dc.date.available2014-10-30T09:32:42Z
dc.date.issued2009-06-22zh_TW
dc.description.abstractThe Experiential-based Learning of Computer Science (ELCS) was developed based on the experiential learning perspective to provide teachers with flexible-to-adopt, ease-of-use, from-concrete-to-abstract, and from-observation-to-experimentation digital instructional materials to fulfill the High School Computer Curricula of Taiwan 2010. A preliminary quality evaluation was conducted by means of experts’ review and revealed that the instructional materials were appropriately designed. A further analysis showed that the concrete-concept course units scored higher than the abstract-concept course units in quality aspects of scope, concrete experiences and reflective observation. The results suggested that more efforts can be invested to improve the concreteness and explicitness of the abstract-concept course units of ELCS to facilitate the construction of concrete experiences and reflective observation.en_US
dc.identifierntnulib_tp_A0907_02_010zh_TW
dc.identifier.isbn188-009-473-8zh_TW
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/34764
dc.languageenzh_TW
dc.publisherAssociation for the Advancement of Computing in Education (AACE)en_US
dc.relationIn G. Siemens & C. Fulford (Eds.). Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2009, pp. 2523-2529.en_US
dc.titleExperiential-based Digital Resources for Teaching Abstract Concepts of Computer Science to High School Studentsen_US

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