Second Life在企業推動數位學習之可行性評估
dc.contributor | 國立臺灣師範大學教育心理與輔導學系 | zh_tw |
dc.contributor.author | 張淑萍 | zh_tw |
dc.contributor.author | 張國恩 | zh_tw |
dc.contributor.author | 宋曜廷 | zh_tw |
dc.date.accessioned | 2014-12-02T06:38:45Z | |
dc.date.available | 2014-12-02T06:38:45Z | |
dc.date.issued | 2008-12-01 | zh_TW |
dc.identifier | ntnulib_tp_A0201_01_034 | zh_TW |
dc.identifier.issn | 2306-5931 | zh_TW |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/40701 | |
dc.language | zh_TW | zh_TW |
dc.publisher | 中華民國空中教育學會 | zh_tw |
dc.relation | 數位與開放學習期刊,2,36-53。 | zh_tw |
dc.subject.other | 企業網路化訓練 | zh_tw |
dc.subject.other | 數位學習 | zh_tw |
dc.subject.other | Second life | en_US |
dc.subject.other | e-Learning | en_US |
dc.title | Second Life在企業推動數位學習之可行性評估 | zh_tw |
dc.title | Feasibility Study of the Application of Second Life in Corporate Implementation of E-Learning | en_US |