《漢字遊藝》教材編寫原理與實踐

No Thumbnail Available

Date

2023

Journal Title

Journal ISSN

Volume Title

Publisher

Abstract

《漢字遊藝》作為書法教材,除了旨在推廣書法文化以外,更重視傳統文化在現代社會中的角色,著重與不同學科的結合發展出具跨學科學習的課程。當中如何從一語教材轉化成二語教材的內容與課程規劃為本研究之重點,並討論如何解決內容轉化問題、本教材之特色與貢獻以及教材編寫之實務經驗。透過運用經驗總結分析法與文獻分析法,本研究將先說明本教材在編寫時的內容與排版設計構思、過程中所遭遇的困難與解決方法,歸納出符合實務經驗的書法教材編寫原則以供日後同類型教材編寫時作為參考。從本研究所得結果可以說明以遊戲融入教學進行書法教材的編寫能為傳統文化提供更全面且具趣味性的課程,同時針對排版設計等實務進行技術分析。《漢字遊藝》結合多元文化與趣味性的課堂活動設計,一改過去書法教材之編寫模式,為傳統文化的教學引入現代化的構思。同時藉由文化閱讀與討論,增加學習者對文化交流的視野,培養學生具創意且包容共濟的精神。本教材的編寫上仍有不少值得進一步觀察與討論的空間,本研究從《漢字遊藝》編寫過程中的個人經驗結合前人研究作出總結,提出符合國際視野的書法教材編寫原則,為日後同類教材編寫提供兼具實務與學術層面的建議。關鍵詞:教材編寫、漢字遊藝、遊戲教學、編寫實務、書法教材
As a calligraphy textbook," Art of Chinese Calligraphy " not only aims to promote calligraphy culture, but also pays more attention to the role of traditional culture in modern society and focuses on the combination of different disciplines to develop an interdisciplinary learning curriculum. Among them, how to transform the content and curriculum planning of the first-language textbook into the second-language textbook is the focus of this research and discuss how to solve the problem of content transformation, the characteristics and contributions of this textbook, and the practical experience of textbook compilation.Using experience summarization analysis and literature analysis, this research will first explain the content and layout design concept of this textbook, the difficulties encountered in the process and the solutions, to summarize the writing principles of calligraphy textbooks that conform to practical experience. It can be used as a reference for the compilation of similar teaching materials in the future. The results obtained from this study can show that the writing of calligraphy textbooks by integrating games into teaching theory can provide more comprehensive and interesting courses for traditional culture teaching, and at the same time conduct technical analysis on practices such as typography design.There are still many topics worth discussing in the compilation of cultural textbooks. This research hopes to draw conclusions from personal experience in the compilation process of"Chinese Character Amusement" combined with previous research and propose principles for compiling calligraphy textbooks that meet the international perspective and provide guidelines for similar textbooks editing in the future. Keywords: teaching material writing, Art of Chinese Calligraphy, game teaching, practical technology of textbook writing, calligraphy teaching materials

Description

Keywords

教材編寫, 漢字遊藝, 遊戲教學, 編寫實務, 書法教材, teaching material writing, Art of Chinese Calligraphy, game teaching, practical technology of textbook writing, calligraphy teaching materials

Citation

Collections

Endorsement

Review

Supplemented By

Referenced By